Wednesday, February 1, 2012

Prototype 2 RADNET Edition Sparks Interest In Some, Annoyance In Others




Is the anti-DLC backlash a growing movement, a push-back against the now standard business practice the industry has been headed toward since the introduction of console download content or just the usual gang of fact-free "My opinion is the most important because on teh internets I am king!" whiners griping about games they're not that interested in buying in the first place? Perhaps a bit of all of the above and more. Sure, you can criticize Activision and Radical for making sure Prototype 2 has legs that keep the game's lifespan going long past the release and review hype. On the other hand, if you don't want to buy into the bonus content when the game ships, then you've not been paying attention to where the industry has been headed for a while now.

That said, you can also choose to not buy the game when it ships and perhaps wait for whatever repackaging the game will get should it sell well enough to reach Greatest Hits/Platinum hits status. Just keep your fingers crossed that Activision does what Rockstar did with the wonderful Red Dead Redemption Undead Nightmare (release that content first as DLC then as a standalone game followed by a complete version with every bit of content in a disc). Complain if you must, but at least do it in an informed manner rather than just shaking a digital fist at someone and thinking your insults will get you what you want. Then again, one could also say this business model shuts out those gamers who don't want to deal with download content at all, so there's that...

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