Showing posts with label Ubisoft Montreal. Show all posts
Showing posts with label Ubisoft Montreal. Show all posts

Monday, June 11, 2012

E3 2012: ZombiU Gameplay Trailer: Ubisoft Whips Up A Winner For Survival Horror Fans


Can you say "system seller", dear readers?  I can. What works for me are a few things: The arcade-like aspect to the gameplay where you have a single life and need to survive as long as possible along with the goals of trying to make it to the game's end using as few lives as possible, as each time you die, you restart as a different character. There's also the need to track down and kill your previous (and now undead) character in order to get back your survival gear, making this one tension-packed instant buy for Nintendo's new console. Based on this and the bunch of other games they showed off, it's clear that Ubisoft is behind the Wii U all the way, even though they're also going to be releasing some games they make for it on touch screen devices in order to make a bit of coin to cover development costs. Welcome to the new world, I suppose... but as long as the games are innovative and fun, I'll be around for the long haul...

Saturday, June 9, 2012

E3 2012: Watch_Dogs Gameplay Demo: 2013 Is Definitely Going To Rock...


As far as unfinished works with no concrete launch date, Ubisoft's upcoming PC and console game tied with Quantic Dream's PS3 exclusive, Beyond: Two Souls for my game of the show. It wins hands down for the biggest surprise game of E3 and makes me wonder what else the company's many studios are working as as far as anything else we haven't heard about. If there's any publisher out there that has a consistent set of goals for today and tomorrow along with the games to back it up, it has to be Ubisoft, hands down. Sure, not everything is perfect or fits the "hardcore" category you'd like them all to. That said, you can't deny that the company isn't clear on what they want gamers to experience in each of their products.


OK, I'm really just babbling on here to fill space, as I absolutely HATE speculation and won't write up anything more about the game until I know some actual facts about it. Just sit back and enjoy the ride. 2013 is going to be a hell of a year for gaming if they start getting this interesting. Go, Ubisoft!

Tuesday, June 5, 2012

E3 2012: Ubisoft's Watch_Dogs: Prepare To Get Paranoid And Be Thrilled At The Same Time...


During Ubisoft's fantastic press conference, they had my jaw bouncing off the floor at least four times, but then Watch_Dogs was unveiled, it dropped and stayed down for the duration of the outstanding demo. The game starts off as one type of game and turns to something entirely unexpected, with a twist at the end that sent my hard spinning. While I initially wasn't sure about the "lead" character and his motivations (he's "obsessed" with violence and loves to pore into people's lives by hacking into their devices to reveal personal details), the way the demo ended made me wonder just where this game will go, meaning yes, I want to see MORE. I love it when new IP does what it should: surprise and shock while it innovates and moves a normally generic genre forward. I'm not at all sure what the mobile or social content will be, but I'm SO glad I don't have a smartphone or use a device that has all my personal info on it. I got more paranoid watching this than I did the Far Cry 3 demo!