Showing posts with label Konami. Show all posts
Showing posts with label Konami. Show all posts

Thursday, September 20, 2012

TGS 2012: Metal Gear Rising: Revengeance Trailer: A Few Too Many Cuts Above The Rest

 

Fan favorite developer Platinum Games has really gotten the hang of making anything they do quite the killer experience, but Revengeance looks to take them to new levels of action and excitement. With not a Snake in sight, this might be one of those games that convinces some of the Raiden haters out there that he's not just a throwaway joke character. I still remember laughing for too long at the grand joke played on us back when Metal Gear Solid 2 went from Snake's story to the Raiden show (to interesting results, to say the least!), but unlike a lot of die-hards, I gave Kojima a break because it was clear what the man was up to. In any event, I'm looking forward to diving into this plsu the upcoming Metal Gear Solid: Ground Zeroes when that one gets some sort of showing here in NYC. Hey, Konami... don't forget about me this time!

Thursday, January 26, 2012

NeverDead: Konami And Rebellion Mash Up Humor & Horror



Gore in games can be (and is) too much for a lot of gamers who get a bit squeamish at the sight of blood splashing about in some titles. However, add enough well-done and outrageous humor to the mix and even the most skittish gamer may let out a laugh when things get gushy. NeverDead, coming soon from Konami and developer Rebellion, looks to bring the funny as well as bring the pain to its nigh invincible hero who can't be killed, just incapacitated by an assortment of wacky and deadly monsters. I'm liking how the game looks and want to see more, but I hope the jaded types out there give this one a chance and try not to take it too seriously. Hell, not every game needs to be dark and grim and gloomy to be worth playing, I say....

Sunday, August 21, 2011

Gamescom 2011: Metal Gear Solid HD Collection (MGS3 Walkthrough)



Excellent gameplay footage from HD version of MGS3: Snake Eater, headed to the PS3 and Xbox 360 (!) with Metal Gear Solid 2 and MGS Peace Walker (plus a few bonuses). While you're wrapping your head around ANOTHER PS2 to Xbox 360 port, some other folks are missing the point of these collections entirely. They're NOT supposed to be total HD "remakes" at all, but they do give gamers the opportunity to pick up a few older games that have been remastered to run in a gorgeous higher resolution (which looks far better than the older PS3 upscaling effect). Xbox 360 owners who aren't big Sony fans finally get to play games they've missed out on (while perhaps convincing them that they need a PS3 for MGS 4 or some other exclusives worth buying). I predict that this set will be a huge smash on both consoles (duh), as Sold Snake seems to be irresistible no matter which platform he appears on. I'm a tad ticked off that Japanese gamers get Metal Gear Solid on their collections, but I won't miss it much (as I still own a copy of MGS: Twin Snakes for the GameCube, the best-looking version of that classic) .

Gamescom 2011: Silent Hill HD Collection Trailer




More overblown "fan" bile is hitting Konami about this Silent Hill set, but I think I have a simple solution for those bitching non-stop over a few things. If you don't want to buy the collection because it's missing SH4: The Room and there are re-recorded voices (thanks to some sort of money dispute), just go play the older games on the PS2. If you own an Xbox 360 and have never played Silent Hill 2 or 3 because you've never owned a PS2 (I'm sure there are a few out there), you won't care one bit, right? I'll probably pick this up just to play the games on the 360 or PS3 in HD, but I still have all the older games in the series to go back to if I'm disappointed (which I don;t think i will be)...

Silent Hill: Book of Memories - WayForward, Do Your Thing!



Here we go again with the lunacy and faux outrage over something that should be celebrated by cooler heads as well as the core gamers out there who crave innovation. A developer with a proven track record and some incredible talent gets the green light to do an all-new game in a long-running successful franchise on a new system. Early footage of the game drops and a few too many rabid fanboys blaze up the internet with more hatred than a Tea Party gathering. Talk about NO respect. Personally, I love what's in the trailer above and if anything, WayForward Technologies has more than proven themselves to ALL gamers ever since Shantae back on the Game Boy Color. Getting a Silent Hill experience on the Vita is a no-brainer to me, and getting one that shakes up the familiar gameplay intrigues me more than enough to want to see it succeed just as well as any console version, old or new.

Hell, their Contra game on the DS is still one of the best side-scrolling action games on that system, but try telling that to people who can't properly spell their way through a rant-filled argument and only respond to reason with more bile. Memo to Konami and WayForward: Keep going, don't let the bastards wear you down and hell, make a game so damn fantastic that it shuts some of these skeptics up for good. These guys need to realize that opinions are fine and dandy, but when they're wrong, it's time to sit down, shut up and learn something. Even if it's only about something as trivial as a video game they haven't yet played but seem to know all about. WayForward, I got your back, grrrr...

Gamescom 2011: Silent Hill Downpour Trailer (Yes, Prison Is Scary, Too)




Nicely creepy preview of the new SH game above plus a video interview below with one of the key team members working on the game. Konami is rolling out a few cool Silent Hill projects for this year and next, but as usual some fans aren't happy with some of the decisions made. To those folks, I say play the old games if you have them and live with those memories and let those of us who want to try the new games have our say once the new games are completed. I have all of the originals as well, but I'm still intrigued by the upcoming HD collection and Book of Memories just to see the two titles buffed up to a nice HD shine (fog and all) and a different take on the "anthology" style of horror game the series has created.

Tuesday, October 19, 2010

SAW II Slices Into Retail

Jigsaw and his deadly traps return in Konami's brutal horror/action/trap simulation game, SAW II. Definitely not for the weak-stomached gamer, this sequel has improved graphics and combat, a ton of new traps and is spread over even larger environments than the first game. Not a huge fan of the movies myself, but I liked the first's game a lot thanks to some devious puzzles and a mix of adventure game elements twisted on their ears. This one should be twice as gory and even more devious.

Dark and gritty screens below the jump - more to come in an update shortly.